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SA-MP 0.3a Client Download (GTA San Andreas)

SA-MP 0.3a Client Download


SA-MP 0.2X Released :: Posted by SA-MP on 20 Nov 2008
A security-related update of SA-MP 0.2 is now available (SA-MP 0.2X). You can find it on the Download Page. It is recommended that all SA-MP players and server owners update.

The SA-MP 0.2.2 server list will be discontinued. SA-MP 0.2.2 clients cannot connect to 0.2X servers.

This update includes fixes from 0.2.2 R3 client/server as well as the following:

- Fixed insecure handling of private messages.
- Fixed packet fragmentation/MTU issue.
- Various security updates to the netcode and connection logic.
- Security updates to the client binaries.
- Removed compression from the aiming vectors to improve accuracy.
- Added seconds to server logs and also shows raw incoming UDP connections.
- OnVehicleMod/OnVehiclePaintjob/OnVehicleRespray includes the origin playerid.
- Added OnPlayerUpdate, a callback fired for every player network update. This will help server-side anti-cheat.
- Limited filterscripts to 16.

The version of SA-MP previously being developed as 0.2.5 will become SA-MP 0.3 to avoid any confusion.
SA-MP 0.2.2 R3 Client Released :: Posted by SA-MP on 20 Jun 2008
To address a recent security problem, we have released the SA-MP 0.2.2 R3 client. It is available on the Download Page. This is an optional update, although highly recommended. The SA-MP 0.2.2 R3 client works on all SA-MP 0.2.2 servers.

Updates to the SA-MP 0.2.2 server are not required at this time.

Apart from security updates, the 0.2.2 R3 client also fixes some crashes/bugs from previous versions. The following updates have been made:

- Removed all SAC code. This fixes a security vulnerability mentioned earlier.
- Fixed problem with clipboard text not copying externally.
- Fixed time/fog/lighting flickering when the passing of time is disabled.
- Fixed some vehicle audio problems (silent cars/planes/boats/helis).
- Fixed texture lag/streaming popups when many models were loaded.
- Fixed some car mod shop crashes.
- Alternate siren for police vehicles is now synced.
- TextDraw code is completely rewritten. It now works in interiors and will disable with the scoreboard.
- Crashes caused by DestroyVehicle script are fixed.
- Imported some of the 0.2.5 vehicle surfing code.
- Added command /fpslimit to adjust the frame rate limiter. Valid /fpslimit values are 20-100.
Happy Holidays and New Year! :: Posted by SA-MP on 30 Dec 2007
It has been a few months since we've posted about SA-MP development. We'll provide a feature and fix list of SA-MP 0.2.3 (bugfix release) and SA-MP 0.3 during the coming weeks.

Check out this cool video made by The Movie Crew using SA-MP 0.2.2 for Xmas.


If you just want to play multiplayer, get this!

Please note:

SA-MP requires GTA:SA (DVD game for PC) v1.00 US/EU.
Version 2.0 of the DVD version can be downgraded to 1.0 using a third-party patch.
The Steam and Direct2Drive versions of GTA:SA are not currently supported and cannot be downgraded.
Download the SA-MP client installer from 1 mirror and install the program in to your GTA San Andreas folder.

SA-MP 0.3a Client (Downloads: 2304997) Mirror by littlewhitey's server
SA-MP 0.3a Client (Downloads: 646856) Mirror by serverFFS



Note: This package also includes the scripting tools (PAWN compiler).

Please review the SA-MP Services Agreement if you wish to run a public SA-MP server.




SA-MP Windows Server Download
SA-MP 0.3a R7 Windows Server

SA-MP Linux Server Download
SA-MP 0.3a R7 Linux Server (x86)

Thanks you for comments.





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